When Samus Aran first touched down on planet Zebes in 1986, Nintendo inadvertently created something revolutionary—not just a new type of action-adventure game, but the blueprint for one of gaming's most sophisticated speedrunning communities. Nearly four decades later, Metroid speedrunning has evolved into an art form that celebrates the very essence of what made the … Continue reading Metroid’s Speed Revolution
Super Metroid
The Sound of Solitude: How Music Shapes the Atmosphere of Metroid
When bounty hunter Samus Aran first stepped onto the alien world of Zebes in 1986, players encountered something different – not just in what they saw, but in what they heard. Or rather, what they didn't hear. In an era when video game music meant catchy melodies and upbeat tunes, Metroid's soundtrack dared to whisper, … Continue reading The Sound of Solitude: How Music Shapes the Atmosphere of Metroid