Welcome to Day 10 of Blogmas 2025, where I continue to prove that yes, I can write about Christmas every single day for 25 days straight, even if it kills me (spoiler: it might). For those just tuning in, Blogmas is my annual December marathon of holiday-themed posts, because apparently I hate having free time … Continue reading The Nintendo That Taught Me I’m Bad at Gifts: A Christmas Story
Super Mario Bros.
The Evolution of Mario’s Supporting Cast
From simple palette swaps to beloved protagonists with their own games—how Nintendo transformed Mario's companions into gaming icons When Super Mario Bros. debuted in 1985, the Mushroom Kingdom felt surprisingly empty. Mario had his quest, Bowser had his castle, and Princess Peach had her... well, her castle to be kidnapped from. But over the last … Continue reading The Evolution of Mario’s Supporting Cast
The Art of Space: How Nintendo Crafted Two Distinct Design Languages for 2D and 3D Mario Games
When Super Mario Bros. launched in 1985, it established a design language so elegant that players could master its fundamentals within minutes. Jump on enemies, avoid pits, reach the flagpole. Simple. Yet when Nintendo transitioned Mario into three dimensions with Super Mario 64 eleven years later, they faced a challenge that would reshape game design … Continue reading The Art of Space: How Nintendo Crafted Two Distinct Design Languages for 2D and 3D Mario Games
The Mushroom Kingdom’s Ecosystem: A Closer Look at Mario’s World
From its humble beginnings as a series of simple platforming backgrounds to its modern incarnation as a vibrant, living world, the Mushroom Kingdom has captured gamers' imaginations for over four decades. This fantastical realm, brought to life through Nintendo's creative vision, presents one of gaming's most distinctive and well-realized ecosystems. Let's explore the incredible biodiversity … Continue reading The Mushroom Kingdom’s Ecosystem: A Closer Look at Mario’s World
Super Mario Bros. 2: The Unique Development Story and Its Impact
In the annals of video game history, few titles have a development story as intriguing as Super Mario Bros. 2. Released in North America in 1988, this sequel to the groundbreaking Super Mario Bros. took the gaming world by storm, but not in the way anyone expected. Its journey from concept to console is a … Continue reading Super Mario Bros. 2: The Unique Development Story and Its Impact
The Groundbreaking Impact of Super Mario 64 on 3D Platforming Games
Picture this: It's 1996, and you've just brought home a shiny new Nintendo 64. You pop in Super Mario 64, and suddenly, you're not just playing a game – you're exploring a whole new dimension. Literally. Welcome to the revolution, folks. A revolution that would change gaming forever, much like how the invention of sliced … Continue reading The Groundbreaking Impact of Super Mario 64 on 3D Platforming Games
The Worst 87 – Super Mario Bros.
Welcome to Movie Mondays, a weekly blog series that takes you on a cinematic odyssey through the world of film! Each week, we’ll dive into a list of my 100 least favorite movies, exploring what makes them fall short and discussing the lessons we can learn from their missteps. Remember that these low-ranking films are only … Continue reading The Worst 87 – Super Mario Bros.
My Gaming History: Wii
Previously on My Gaming History… ColecoVision Atari 2600 Nintendo Entertainment System Game Boy Super Nintendo Nintendo 64 PlayStation PlayStation 2 PC Gaming GameCube Game Boy Advance Hey there, fellow gamers! It's time for a trip down memory lane with the Nintendo Wii. Who else remembers flailing their arms around like a maniac playing Wii Sports … Continue reading My Gaming History: Wii
Super Mario Bros.: A Reflection of Society?
I’ll admit that, once upon a time, I watched Glee. I didn’t watch it for long. I really enjoyed the music, but the stories were crap. I know that a lot of people will disagree with that, but it’s just my opinion. Anyway, there was this one episode where a character had a throw away line … Continue reading Super Mario Bros.: A Reflection of Society?
My Gaming History: Nintendo Entertainment System
Previously on My Gaming History... ColecoVisionAtari 2600 I don't remember when I actually received my Nintendo Entertainment System for Christmas. I mean, I know I got one for Christmas, I just don't remember what year it was. I'm pretty sure it was somewhere between the releases of Super Mario Bros. 2 and Super Mario Bros. … Continue reading My Gaming History: Nintendo Entertainment System