In 2001, Hideo Kojima released what would become one of gaming's most prophetic works: Metal Gear Solid 2: Sons of Liberty. While initially controversial for its narrative complexity and protagonist switch, the game's exploration of memes, information control, and digital society has proven remarkably prescient. Over two decades later, its themes resonate more strongly than … Continue reading The Role of Memes and Information Control in Metal Gear Solid 2