Let's talk about eating tree frogs in the name of democracy. When Metal Gear Solid 3: Snake Eater released in 2004, it did something genuinely audacious for a video game franchise that had built its reputation on nanomachines, cyborg ninjas, and increasingly convoluted conspiracy theories about artificial intelligence. It went backwards. Not just chronologically, but … Continue reading MGS3: Snake Eater – Cold War Politics and Espionage in Video Games