Solid Snake’s Legacy: Metal Gear Solid Franchise Analysis

There's a moment near the end of Metal Gear Solid, right after Snake has destroyed REX and stopped Liquid, when Colonel Campbell tells him something almost throwaway. To keep the government from hunting him down, Snake will simply be registered as killed in action. He saved the world and the reward is that the world … Continue reading Solid Snake’s Legacy: Metal Gear Solid Franchise Analysis

MGS3: Snake Eater – Cold War Politics and Espionage in Video Games

Let's talk about eating tree frogs in the name of democracy. When Metal Gear Solid 3: Snake Eater released in 2004, it did something genuinely audacious for a video game franchise that had built its reputation on nanomachines, cyborg ninjas, and increasingly convoluted conspiracy theories about artificial intelligence. It went backwards. Not just chronologically, but … Continue reading MGS3: Snake Eater – Cold War Politics and Espionage in Video Games

The Evolution of Stealth Gameplay Across the Metal Gear Solid Series

When it comes to sneaking around in video games, few franchises have left as indelible a mark as Metal Gear Solid. From its humble beginnings on the MSX2 to its grand 3D adventures, the series has consistently pushed the envelope of stealth gameplay. Let's dive into how Hideo Kojima and his team transformed the art … Continue reading The Evolution of Stealth Gameplay Across the Metal Gear Solid Series